ZBrush 4 – Move Topological Brush
Move parts of the surface of your mesh independently even if they are close together using the Move Topological Brush in ZBrush 4.
source
(Part 1) Using ZBrush to Create Sci-Fi Mechs and Robots! – Pablo Muñoz Gómez...
Part 2: https://youtu.be/l9ha77Lwdm4 Part 3: https://youtu.be/Ri4MBEz3Xc8 Part 4: https://youtu.be/utkbiICNkQc ZBrush Guides: Make it Happen in ZBrush!
source
T.S. Wittelsbach – Sculpting, Printing & ZBrush 4R8 – Episode 1
Tomas kick-starts his series with insightful techniques for jewelry design and shows you how much work goes in to every piece he designs. T.S....
One of Our Developers Shows Off New Features of ZBrush 2020 – Joseph Drust
Joseph goes through some of the amazing new features in ZBrush 2020! Be sure to head on over to the ZBrush features page to...
Top Tips for ZBrush 4R8 with Joseph Drust & Paul Gaboury
Top Tips for ZBrush 4R8 with Joseph Drust & Paul Gaboury The ZBrush Summit - Day 1 Presentation An insider look at some tips...
Engineering Toys & Collectibles for Production with Joe Menna – ZBrush Summit 2018
Engineering Toys & Collectibles for Production Featuring Joe Menna - #ZBrushSummit #ZBrushLIVE #ZBrush2018 #Pixologic #ZBrush The presentation will go ...
source
Simplify3D Release notes – Changelog version 1.0 to version s3d 3.1.1
Version 3.1.1
Added complete multi-language translations for Japanese, French, German, Italian, and Spanish
Updated Dual Extrusion Wizard to support printers with 3 or more...
Official ZBrush Summit Presentation: Red Storm Entertainment
Founded in 1996, North Carolina-based Red Storm Entertainment is Ubisoft's US development studio. With the release of the legendary Tom Clancy's Rainbow ...
source
Create a Sneaker for your TMNT 3D Character in ZBrush – Michael Pavlovich –...
Part 1: https://youtu.be/IMnvggI5cBE Part 3: https://youtu.be/ywUpMMfiAy4 Part 4: https://youtu.be/j5eMJGBAiR8 Bebop and Rocksteady teenage mutant ninja ...
source
ZBrush Guides: Materials and Compositing – Pablo Muñoz Gómez – Episode 12
Pablo goes through some tips & tricks on MatCaps and compositing your render passes in this episode ! Be sure to tune in live...












