(Part 1) How to Use ZBrush to Create an Environment – Pablo Muñoz Gómez
Part 2: https://youtu.be/QRQ7ULbScW0 Pablo shows you how to create rocks and boulders for environments in this episode! Be sure to tune in live to...
ZBrush 2021 New Features – Official Sneak Preview
Available now! Free Update for Current Users Learn more: https://pixologic.com/features/ Pixologic is happy to present a demonstration of features available in ...
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How to 3D Print with ideaMaker | Slicing Software Basics
To prepare designs for 3D printing, Slicing Software is used to create a .GCODE file. In this tutorial, you will receive step-by-step instructions on...
How to Use ZBrush to Speed Sculpt a Large Monster! – Ashley A. Adams...
Watch how Ashley sketches and concepts a burly-armed creature in 4 hours by focusing on the silhouette! Be sure to tune in live to...
3D Model a Creepy Skull Creature Concept – Ashley A. Adams "A_Cubed" – ZBrush...
Pixologic links for more information: Try ZBrush for 30 days!: https://pixologic.com/zbrush/trial/ Visit our site: https://pixologic.com/ Visit our store: ...
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ZClassroom LIVE: Modeling Basics: Concept Building – Joseph Drust – ZBrush 2020
Pixologic links for more information: Try ZBrush for 30 days!: https://pixologic.com/zbrush/trial/ Visit our site: https://pixologic.com/ Visit our store: ...
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ZBrush 2020 – Seamless Textures – Pixologic Paul Gaboury – Did You Know That?...
Paul will be focusing how to use the NanoTile plug-in to create seamless maps. Once the seamless maps have been generated Paul will guide...
ZBrush 4 – Timeline
Using the timeline in ZBrush 4 to improve your work flow.
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Official ZBrush Summit Presentation: Red Storm Entertainment
Founded in 1996, North Carolina-based Red Storm Entertainment is Ubisoft's US development studio. With the release of the legendary Tom Clancy's Rainbow ...
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ZBrush Guides: Make it Happen in ZBrush! – Pablo Muñoz Gómez – Episode 2
Pablo goes through a variety of tips and tricks in this episode! Be sure to tune in live to follow along or to just...












